package main
{ 
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	
	import scene.Scene;
	
	[SWF(backgroundColor="#000000", widthPercent="100%", heightPercent="100%", frameRate="25")]
	
	public class SuraGame extends Sprite
	{
		private var m_scene:Scene; 
		
		public function SuraGame()
		{  	 			
			trace("SuraGame x ", x, ", y ", y);
			trace("Stage x ", stage.x, ", y ", y);
			trace("root x", root.x, ", y ", root.y);
			
			stage.align = StageAlign.TOP_LEFT;
			// stage.scaleMode = StageScaleMode.SHOW_ALL;
			stage.scaleMode = StageScaleMode.NO_SCALE;
			// stage.scaleMode = StageScaleMode.NO_BORDER;
			// stage.scaleMode = StageScaleMode.EXACT_FIT;
			m_scene = new Scene();
			 
			addChild(m_scene); 
		} 
	}
}